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Just Do It — My First Indie Product VoiceDoz Is About to Launch

· 3 min read

A few days ago I wrote a post saying indie developers should start with a small goal: $100 a month in revenue.

After publishing it, I thought to myself — talk is cheap. Instead of sitting around wondering “what product should I build,” why not just go ahead and build one?

So I built VoiceDoz.

What Is VoiceDoz

In short, VoiceDoz is a voice input tool. But it’s not just about converting speech to text.

Anyone who’s used voice input knows the struggle: there’s a huge gap between what you said and what you actually meant to say. The raw transcript is full of filler words, repetition, broken logic, and zero punctuation. Use it as-is? Not a chance.

What VoiceDoz does is: first, it transcribes your voice into text, then uses AI to polish the content — removing filler words and repetition, restructuring the flow, and adding proper punctuation. The result is clean, coherent text that’s ready to use.

After using similar products myself, I genuinely felt this need. It’s not a “nice to have” — once you’ve experienced it, there’s no going back. It’s a real, everyday need.

Why I Chose to Build This

Simple: I’m the user.

As someone who writes a lot, I know the gap between “what I want to say” and “what I end up typing” all too well. Typing can produce well-organized text, but the biggest problem is speed — it’s just too slow. The same thought that takes minutes to type out can be spoken in seconds.

But speaking has its own problems. While it’s fast, the output quality is terrible: filler words everywhere, repetition, incoherent logic — completely unusable as-is.

VoiceDoz solves exactly this contradiction. The speed of speaking, combined with AI-polished text quality. You just talk, and it makes your words clear.

And with AI capabilities being mature enough today, the technical barrier for building something like this isn’t particularly high. A single developer can absolutely pull it off.

Build in Public: Starting Now

In my last post, I said $100 a month is the first milestone for indie development.

Now I want to put that to the test with VoiceDoz.

This is essentially a Build in Public experiment — I want to see whether, with AI as a force multiplier, a single programmer can actually make money by building and shipping their own product. Not some overnight success story, but a step-by-step, real-world test of whether this path is viable.

The product is mostly done, and I’m planning to officially launch this week — aiming for Friday or Saturday. The first version supports Mac, with Windows, iOS, Android, and Linux support coming later. The website and detailed product information are still in the works — I’ll share everything as soon as it’s ready.

I’ll be documenting the journey right here on the blog:

  • Real data after launch
  • Problems encountered and lessons learned
  • What adjustments I made, and why
  • How far away $100/month still is

Sign Up for Early Access

If you’re interested in VoiceDoz, you’re welcome to sign up for early access. All early users will get the product for free.

Just do it. If you’re interested in indie development too, follow along and let’s see what this path really looks like.